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The
"scale cube" method of OBJ importing Enter the scale cube... When I created simple geometric objects with other 3D programs - including Poser - and I imported them into Bryce I noticed that they appeared at pretty much the size and position that I wanted them. I then started to experiment with a technique I call the "scale cube" method. 1. Load or create your scene in Poser
2. Select the Props menu on the right hand menu of Poser. (You will have to click on the strange looking tab on the right edge to access the library lists) A drop down menu will appear. Select the Prop Types library category. 3. In this category there should be a default item called "box". Double-click on the box item or select the item and click on the small tick icon at the bottom of the menu. 4. The box will now appear in your scene. At this stage you can leave it at the default size or you can scale it up to your preferred size. 5. I usually rescale the cube to match the height of the human figure, in this case about 700% and move it off to one side next to the figures. Now comes the tricky bit - the exporting of the Poser scene to Wavefront .OBJ files 6. Select the File...Export...WaveFront OBJ menu item. Now deselect all the items (removing the X in the Universe list item usually works) and then select the first figure AND the box_1 item which will usually be at the very bottom of the hierarchy list. A small X should appear in the box next to the body part in the Hierarchy Selection window. 7. After selecting the directory to export to and the name of the OBJ file, the next requestor will appear. Select the following options: The Export progress window will appear... Now most of the hard work is behind you. It is now time to get the files imported into Bryce...
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This concludes the 2nd part of this tutorial. Are you ready for the next part? [Return to the beginning] [Next part]
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